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PostPosted: August 24th, 2006, 11:42 pm
by bow4lyf
lol, i didn't no grants were sent through mail so i neve checked. I was like... y aren't I in Titan???

Turns out I had recieved about...oh, 5 or so grants from Tordek. I was like, might as well use them, then i multiclicked and died lol..

PostPosted: August 25th, 2006, 12:24 am
by Ominous
Well, Curu, it may not be silly at its price...if there's such a good chance of getting wits, then it's a good way to power members, and thus a good investment.

PostPosted: August 25th, 2006, 12:56 am
by bow4lyf
Ominous wrote:Well, Curu, it may not be silly at its price...if there's such a good chance of getting wits, then it's a good way to power members, and thus a good investment.


I strongly Concur! *smashes my keyboard*

PostPosted: August 25th, 2006, 6:56 pm
by Curulan
It's also technically cheating. I thought that didn't need to be mentioned, but I guess it does.

Furthermore, why would we advocate people to leave our clan, for any reason? That's just bad policy.

PostPosted: August 25th, 2006, 7:52 pm
by Ominous
What rule does it go against? It's like running from creatures over and over again wit thief skills, and gaining wits, but not losing quests.

Well, whatever you say. :?

PostPosted: August 25th, 2006, 9:07 pm
by Curulan
Running from creatures is an unavoidable and intentional aspect of gameplay.

Repeatedly joining and quitting a Clan for the purpose of gaining Wits is not an intended outcome of that aspect of the game. It is considered bug abuse by the CIC.

PostPosted: August 26th, 2006, 2:28 pm
by Cheshire
Also, gaining stats is NOT gaurenteed. Trust me, i've tried.

PostPosted: August 26th, 2006, 9:13 pm
by Ominous
"Bug abuse?" Eh, I'll buy that. Although it seems like more of an oversight on Fred's part, and maybe one someone should report to him.

PostPosted: August 26th, 2006, 10:06 pm
by Curulan
Go for it, if you feel that strongly about it. :P

PostPosted: August 27th, 2006, 3:56 am
by Cheshire
it's auctually not an oversight because, afterall, he/they did program it INTO the game

But may be an undersight? Not thinking people would use it to *just* gain stats.

Besides, petitioning/quiting clans take up quests AND money and you don't gain much exp PLUS the ratio of gaining a single stat per "quest" isn't as good as questing.

PostPosted: September 5th, 2006, 10:26 am
by Loth Emnati
Curu: you could make a dummy clan and do it yourself... as a matter of fact, I've done that experiment. It was not really useful back when questing from the docks had a chance to give you wits, but now it might be attractive to low stat heroes that cannot quest in azteca and shangala...

quitting: 25/wits to gain wits and 25/charm to get charm. (takes 5 quests)
Create: 500/wits to gain wits and 500/charm to get charm (takes 75 quests)
Disband: 100/wits to gain wits and 100/charm to get charm (takes 15 quest)

So quitting and joining takes 6 quests, and gives a 25/wits chance. Questing in Azteca/Shangala/Dragon Mines and running from the aggresive creatures would net you a 30/wits chance if your routine was optimal

Creating and disbanding gives a total of 600/wits chance over 90 quests, and a succesful run-routine would give 450/wits chance.

I think it is worth another try :D

PostPosted: September 5th, 2006, 8:35 pm
by Curulan
I still dont' like it.

PostPosted: September 5th, 2006, 9:44 pm
by Judafu
I understand how the actual stat bonus could be helpful, but i'm with Curu on this one... think about it this way... Its like singing up for the army, then getting DQ'd, over and over again... just to get the sign on bonus. It's just not morally right...

PostPosted: September 6th, 2006, 12:31 am
by RazielTheReaverOfSouls
And DC isn't about stats -- its about fun!

PostPosted: September 6th, 2006, 7:30 pm
by zipcat
No, it's about finding some famous evil guy and killing him over and..

I mean, Raz is right, it's all about the fun.